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You be captain!

Printed From: Cricket World
Category: Let's Talk Cricket
Forum Name: Coaching
Forum Discription: How to improve your Game
URL: http://www.cricketworld.com/forum/forum_posts.asp?TID=4341
Printed Date: 19 May 2013 at 8:06am
Software Version: Web Wiz Forums 9.71 - http://www.webwizforums.com


Topic: You be captain!
Posted By: Pietersen Fan
Subject: You be captain!
Date Posted: 09 December 2007 at 11:25pm
abit of fun, but i also hope we could all learn something
 
basically, i'll give a scenerio and you, as captian,  tell us what you'd do in that situation. It might be what field you'd set,which type of bowler you'd use, how you'd instruct your bowler to bowl, or how you'd tell your batsmen to bat.
 
So scenerio 1 
 
Its lunch on day 4 of a test match, your team is currently batting and has lost 4 early wickets in your second innings, the score is 55-4 and you are currently 25 runs behind your opponant.
 
In the 1st innings you set a score of 340 but then your opponant got 420.
 
 The pitch is turning an average amount but not a great deal, the pitch has relitivly even bounce, and the ball is still coming quite nicely onto the bat. The ball is swinging a small amount.
 
You currently have batsmen number 3 and 6 in, batsmen number 3 is quite a defensive player, who prefers to play through the offside, batsmen number 6 is an aggresive player, but can also defend quite well.
 
Next in is batsmen number 7, he is your wicket keeper and has a good technique and is also quite aggresive, after that your tail comes in.
 
The bowling team are using a companation of a spin bowler at one end and either a swing or seam bowler at the other. All there bowlers are quite good but not world beaters.
 
So, what do you do??
 
Do you try and win the game or try and bat out for the draw?
 
How would you instruct your batsmen to bat??
 
Any questions about scenorio 1 just ask!!
 
have fun
 
PF


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check out the ultimate spinners guide -   spinny.co.nr



Replies:
Posted By: MP12
Date Posted: 09 December 2007 at 11:40pm
Interesting scenario and thread. What's the weather like?


Posted By: Pietersen Fan
Date Posted: 09 December 2007 at 11:43pm
The weather is currently pleasntly warm, very few counds in the sky, forcast to be like this for the rest of the match.

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check out the ultimate spinners guide -   spinny.co.nr


Posted By: canadiancricket
Date Posted: 10 December 2007 at 12:49am
I as a captain would instruct to completely shut down and play very defensive. play for time. Winning on from here would be mighty difficult anyways. It would also depend if you are currently winning the series or losing or whatever. more questions - do you think you can get the opposition out for under 200. 


Posted By: spin wizard
Date Posted: 10 December 2007 at 12:52am
It all depends on who the opposition is. Going for a win against the Aussie would be plain stupid!

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In troubled times, being philosophical helps a great deal, it helps you to remain sane and not do any further damage.


Posted By: bondy
Date Posted: 10 December 2007 at 12:58am
I'd ask the batsman to play their natural game and look to play strokes. If they can bat through and get a lead of 150-200 then that's a competitive total going into day 5. But, it all depends on who you've got in the bowling department and whether they can win a match for you, or not.

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Good one Graham!


Posted By: Pietersen Fan
Date Posted: 10 December 2007 at 1:12am
Originally posted by canadiancricket

I as a captain would instruct to completely shut down and play very defensive. play for time. Winning on from here would be mighty difficult anyways. It would also depend if you are currently winning the series or losing or whatever. more questions - do you think you can get the opposition out for under 200. 
 
its a tough question and it depends on how good out bowlers are really, also if we have a couple of good spinners that would help on a day 5 pitch.


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check out the ultimate spinners guide -   spinny.co.nr


Posted By: The Tyke
Date Posted: 10 December 2007 at 1:28am
In this scenario I'd get the number 3 to play defensive shots and take the singles to get the aggressive player on strike to the seamer so he can use the pace of the pitch and the even bounce to score some boundaries to up the scoring rate.
 
Against the spinner I'd tell the batsmen to score big off the loose deliveries such as a long hop, full toss or the slightly wide one that you can swing your arms through. Other than that I'd advise them to rotate the strike to stop the opposition building pressure and to keep the scoreboard ticking over.
 
I'd say from the position the team is in that the win is unlikely but the loss is more than possible so bat for as much time and as many singles and doubles as possible to get a defendable total for the time remaining.


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Minn hugur er minn sverš (My mind is my sword)


Posted By: Niv!
Date Posted: 10 December 2007 at 10:07am
I'd tell them to bat normally and make a good partnership, but if the next wicket falls, go defensive and bat out the rest of the day. If we get bowled out in the first session of day 5 though, we should a decent lead. I would encourage my bowlers to get wickets and use spinners but if that fails, shut them down until the end of the match.


Posted By: Pietersen Fan
Date Posted: 21 December 2007 at 10:40pm
what would you do if your main spin bowler had picked up an injury on a spinners track and couldn't bowl
 
you have 3 pace bowlers, all very good bowlers, 2 of them bowling seam, and the other a swing bowler
 
you have 2 part time spin bowlers both bowling off spin
 
you are leading the test match by 90 runs after the 1st innings
 
the pitch is not suited to seam bowling and is swinging only a small amount.


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check out the ultimate spinners guide -   spinny.co.nr


Posted By: canadiancricket
Date Posted: 21 December 2007 at 10:51pm
If they are quite good then I would go with main strike bowlers most of the time. I would go with part time bowlers for breakthrough or if one of them is bowling well, then go with him and pace bowler at other end. 


Posted By: inswinger
Date Posted: 22 December 2007 at 2:10pm
i would get the two seamers aiming on a good length at off stump. giving no room for shots. when that starts to dry up the runs a little i would bring the better part timer spinner on at one end to try and make the break through with the seamer still attacking off stumpat the other end and bowling as many maidens as possible to try and create wickets for the offie.

Smile


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RightFastMedium
RightHandBat


Posted By: Pietersen Fan
Date Posted: 22 December 2007 at 3:24pm
usually its the other way round ,spinners try to stop the runs at one end and seamers try to take the wickets, but i guess its a fair enough plan

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check out the ultimate spinners guide -   spinny.co.nr


Posted By: inswinger
Date Posted: 22 December 2007 at 10:45pm
yeh but if thers nothing in the pitch for the pacers. mite aswell use the spinner on a track thats turning

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RightFastMedium
RightHandBat


Posted By: fishcake14
Date Posted: 23 December 2007 at 11:33am
Depends how good your spinner is as well, all good spinners stop the runs and have a chance of taking wickets. Bad spinners may still have a chance of taking wickets but they won't stop the runs.

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Posted By: joelza1990
Date Posted: 23 December 2007 at 11:35am
I think they should play there natural games. Of course be sensible let the good ones through to the keeper, work the singles and put the bad balls away and look for runs. I find with teams that go into shut down the wickets can start falling and if your not making any runs and your loosing wickets then your in bother. So i'd say for them to keep the scoreboard ticking over.


Posted By: Monty
Date Posted: 23 December 2007 at 11:42am
i would tell the no.3 to play a natural defensive game, and tell 6 and 7 to play aggresively but not mental, then when the 6 and 7 are gone, get the no.3 to take control and start playing some shots, tellthe tail to shut up shop and tell the team to aim for around 300-350, if after batmen 6 and 7 are gone, if the team is on less than 250 to play every shot defensivelly, maybe get all out for 250 on lunch at the last day, then bowl spin for 2 whole sessions and aim for the draw

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Flavia et Cornelia sedebat sub arbore!!! Oh My goodness!!
Sitting under a tree!


Posted By: LethalYorker
Date Posted: 23 December 2007 at 5:16pm
i would tell number 3 to bat very very slowly and i will tell him to be maily on strike against the spinners and number 6 shud attack the faster bowlers ovbiously not going after everything but since hes aggressive he might be prone to the spinners on a turning track. If a wicket does fall i will tell the wicket keeper to take the defencive job and the other batsmen whos been there at a long period of time shud push the accelarator.


Posted By: LethalYorker
Date Posted: 23 December 2007 at 5:20pm
okay i have a scenario. Its a 50 over match and your team has just finished the innings with 284 on a very good flat wicket with very little assistance for seam and swing and spin, you are now on the field you have 1 extreme 90 mph bowler, 2 medium fast swing bowlers and 1 leg spinner, and one offspinning allrounder. the opposition are off to a flyer at 120-0 after 15 overs. How would you control the situation? 


Posted By: LethalYorker
Date Posted: 23 December 2007 at 5:26pm
oh and the figures of your bowlers are as follows:

extras: 5

90 mph quick bowler: 5 overs. 0 maidens 45 runs
medium quick bowler 1: 3 overs. 0 maidens. 34 runs
medium quick bowler 2: 7 overs 0 maidens 36 runs


Posted By: joelza1990
Date Posted: 24 December 2007 at 12:58am
Bring a spinner on try and slow the pace of the game. Possibly if you have 2 decent spinners in the attack i might bring on both. And stay patient with the field placings atleast have a field that my spinners can bowl to and have a chance of breaking the partnership and then making some possible inroads.


Posted By: LethalYorker
Date Posted: 24 December 2007 at 12:39pm
okay you bring the two spinners on, the leg spinner strikes straight away removing the openers after 25 overs the leg spinner has bowled 5 overs. 2 wickets for 26 runs, and the offspinner has bowled 5 overs for 30 runs 1 wicket. The score is 170-3 at the half way point........ what happens next?


Posted By: spin wizard
Date Posted: 24 December 2007 at 2:32pm
We don't know.....

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In troubled times, being philosophical helps a great deal, it helps you to remain sane and not do any further damage.


Posted By: canadiancricket
Date Posted: 24 December 2007 at 4:14pm
That situation has got out of control plus you have just changed the situation mate. There is not enough information. Like how good the bowlers are. How good the batsman are facing spin and pace. Is the batting line up strong. How good the lower order batsman are. Are they playing with five bowlers ??? Wink
But if the situation is at 170-3 I would keep the spinners on attacking mode and if they pick up a couple more wickets maybe even four if possible. Then bring my fast bowler on to unsettle the lower order.


Posted By: LethalYorker
Date Posted: 24 December 2007 at 5:42pm
the 2 openers were both very aggressive like ( hayden/gilchrist) and the 2 new batsmen number 3 is a defensive player as number 4 is a moderate balanced player with attack and defence. number 5 and 6 are big hitting allrounders and number 7 the keeper. the rest number 8,9,10,11 are the tail.


Posted By: canadiancricket
Date Posted: 24 December 2007 at 6:31pm
This situation is something I like to call an average Australian day and they will demolish the opposition. No way to control it. They are going to win in a canter. What's the series result right now. If we have already lost the series. I would give it a go by playing aggressively and take a chance of winning as we would lose anyhow. Field placing will be aggressive and I would bring back my fast bowler to compliment the spinner as you never know he might reverse swing and could take wickets just on pace as the players are big hitting ones.  


Posted By: canadiancricket
Date Posted: 24 December 2007 at 6:44pm
Here's my scenario:
It is a test match. The pitch is totally bowler friendly but the opposition comes and scores 400 and bowls you out for less than 100 and enforces follow on. There are about 25 overs left in the second day but your opener plays quite aggressively and scores some valuable runs but in process loses his wicket and the score at the end of day is 125 - 1. Rain is expected for all three days but in small amounts but it would be cloudy. 70 overs can be bowled every day. You went in with 4 bowlers, 1 bowling all rounder and your WK can bat well. Opposition bowlers are nothing out of ordinary but they are capable of taking those 10 remaining wickets. You have two greats in your team. One of them is a bowler who was injured on first day but will recover and play on day four. Another player is a batsman who remained not out in the first innings too scoring 53. Your team is just slightly better than the opposition but luck hasn't favoured your team as 4 run outs resulted in first innings and some plumb decisions didn't go your way. The series is 1-1 in three test match series. What would you do?


Posted By: Pietersen Fan
Date Posted: 24 December 2007 at 10:16pm
cry

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check out the ultimate spinners guide -   spinny.co.nr


Posted By: Monty
Date Posted: 24 December 2007 at 10:20pm

commit



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Flavia et Cornelia sedebat sub arbore!!! Oh My goodness!!
Sitting under a tree!


Posted By: canadiancricket
Date Posted: 24 December 2007 at 11:17pm
Originally posted by Pietersen Fan

cry




C'mon something gives.


Posted By: canadiancricket
Date Posted: 24 December 2007 at 11:18pm
Originally posted by Pietersen Fan

cry


That you will get a chance of doing after you lose the test match.


Posted By: Smack
Date Posted: 25 December 2007 at 6:50pm
How about something a bit more realistic?
 
The scenario:
 
The opposition win the toss and send you in to bat. You struggle to 155 off 40 overs. The pitch is soft and grassy. Your bowling attack is as follows:
 
Mr Black - Right Arm Fast Medium - Regularly bowls 75mph +, your quickest bowler.
Mr Green -  Right Arm Medium Fast - Out swings the ball a lot and has reasonable pace but does bowl too short sometimes.
Mr Orange - Right Arm Medium - Military medium bowler, bowls full with outswing and is accurate but lacks pace.
Mr Blue - Right Arm Off Spinner - not a massive turner of the ball but usually very economical.
Mr Pink - Right Arm Medium Fast - Average pace, can spray the ball around but gets good inswing and has a good yorker. 
Mr Red - Left arm Medium - Part timer
 
The opposition's openers are aggressive and take the game to you. They race to 40 off 7 overs hitting Mr Green to all parts and keeping Mr Black out. You need to do something or your team will lose...what do you do? 


Posted By: joelza1990
Date Posted: 26 December 2007 at 7:31am
Well i'd get mr green out of the attack keep Mr Black on for another couple of overs and chuck on Mr Blue because your description says he's quiet economical and he sounds like he's capable of bagging a few wickets. I might even try Mr Red in a sort of Ganguly, Stryis, Collingwood etc. type role.


Posted By: LethalYorker
Date Posted: 27 December 2007 at 2:27pm
okay what i will do is take mr black and mr green out of the attack and take out 2 slips and the gully and have men in the circle with 1 slip in place. I would then Introduce a double change with Mr Orange giving him a man around the bat i will tell him to keep the ball nice and full and with occaisional slower balls. And i would introduce Mr Blue with 2 men around the bat with a slip with a reasonable normal field and i would tell him to bowl wicket to wicket, ill have fine leg up and ill tell him to slip an occaisional arm ball and top spinner and ill tell him not to flight the ball too much but just dart the ball in. After a couple of overs i would introduce Mr Black back into the attack and i would keep the spinner operating on one end while i rotate the quick bowlers. I would throw in Mr red around the wicket to the right hands drifting the ball away.


Posted By: Pietersen Fan
Date Posted: 27 December 2007 at 8:10pm
good old skittles cricket

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check out the ultimate spinners guide -   spinny.co.nr


Posted By: LethalYorker
Date Posted: 28 December 2007 at 2:22pm
okay its a 20/20 over game and your bowlers absolutely get thrashed around 20 20 style and after 20 overs the opposition score 216-6 and you start your run chase losing 2 quick wickets both your openers who were very aggressive so the score is 30-2 after 4 overs and you the captain are at the crease wat do u do?

Batter no 1= Verry Aggressive= Out
Batter no 2= Very Aggressive=Out
Batter no 3= captain= at the crease
Batter no 4= Moderate= at the crease
Batter no 5= Moderate= Still to bat
Batter no 6= blindless slogger- still to bat
Batter no 7- Agressive-still to bat
Batter- no 8- tail ender
Batter-no 9-tail ender
batter no 10- tail ender
batter no 11- tail ender



Posted By: PaulNixon1
Date Posted: 28 December 2007 at 2:47pm
But how does the Captain bat?


Posted By: Monty
Date Posted: 28 December 2007 at 3:05pm
awfully

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Flavia et Cornelia sedebat sub arbore!!! Oh My goodness!!
Sitting under a tree!


Posted By: Monty
Date Posted: 28 December 2007 at 3:06pm
hang on..... i thought in this game YOU were the captain, so surely YOU  should choose how the captain bats

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Flavia et Cornelia sedebat sub arbore!!! Oh My goodness!!
Sitting under a tree!


Posted By: LethalYorker
Date Posted: 28 December 2007 at 3:31pm
yeh u choose how u want the captain to bat and at u shud tell other players how to play


Posted By: Smack
Date Posted: 28 December 2007 at 6:10pm

@ Monty, speak for yourself mate haha.

Interesting that both joelza and LethalYorker decided to take the pace off the ball in that scenario. I agree with you both on that point, by saying it was a soft and grassy pitch i was trying to paint a picture of a typical early season english pitch at club level. Often on these tracks the dibbly dobbly slow medium pacers are the hardest to play. The only point i would disagree with you on Lethal Yorker is that i would ask the spinner to flight the ball rather than dart it in. Perhaps have the mid on, mid off and mid wicket back and try and get the batsmen to throw his wicket away. As soon as a wicket falls i would bring Mr Black back into the attack in place of the spinner to try and blow the batsmen away with pace.



Posted By: canadiancricket
Date Posted: 28 December 2007 at 7:18pm
Originally posted by LethalYorker

okay its a 20/20 over game and your bowlers absolutely get thrashed around 20 20 style and after 20 overs the opposition score 216-6 and you start your run chase losing 2 quick wickets both your openers who were very aggressive so the score is 30-2 after 4 overs and you the captain are at the crease wat do u do?

Batter no 1= Verry Aggressive= Out
Batter no 2= Very Aggressive=Out
Batter no 3= captain= at the crease
Batter no 4= Moderate= at the crease
Batter no 5= Moderate= Still to bat
Batter no 6= blindless slogger- still to bat
Batter no 7- Agressive-still to bat
Batter- no 8- tail ender
Batter-no 9-tail ender
batter no 10- tail ender
batter no 11- tail ender



Now if two very aggressive batsman manage to score only 30 in four overs then I can't see moderates doing anything. The quality of bowlers seems good as they kept the aggressives withing their limits. Blindless slogger won't last long with good bowling. He might biff one or two but won't last long. The tailenders are genuine tail enders. The score is within reach. But whats the pitch like? How good our batsman are and the what are their bowlers like? 216 is a very big score even for 20-20 and I can't see us chasing it down unless the slogger slogs to his century. The situation now is chasing 187 runs in 16 overs which is impossible if the bowlers are like McGrath. More info. needed. Wink


Posted By: LethalYorker
Date Posted: 28 December 2007 at 8:27pm
your the captain and u shud tell your batsmen how to play, the opposition has 2 90 mph fast bowlers with 2 medium fast swing bowlers and 1 deadly leg spinner. The pitch is flat and sunny morning but there is a breeze and the ball swings a bit.



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